Art · Full-time
3D Game Artist (Stylised)
Create stylised characters, props and environments that look stunning and run fast on mobile.
About the role
You’ll shape the look of our games, creating stylised 3D assets that read clearly on small screens and stay within tight mobile budgets.
What you’ll do
- Model, UV and texture stylised characters, props and environments
- Work with the art director to evolve the art bible
- Optimise assets for poly count, texture memory and draw calls
- Collaborate with animators and developers to get assets into the engine
What you’ll bring
- A portfolio of stylised 3D work (game projects strongly preferred)
- Proficiency in Blender or Maya, plus Substance Painter
- Understanding of mobile performance constraints
- Strong sense of shape, colour and silhouette
Nice to have
- Rigging or animation experience
- Unity shader graph or VFX experience
Apply