Delivered Co-development · Action strategy (port)
Crystal Keep — PC to Mobile Port
Porting a mouse-and-keyboard strategy hit to touchscreens, with redesigned controls and a 3× performance gain.
Google Play soon App Store soon
- Faster frame times (sample)
- 3×
- Memory footprint (sample)
- -62%
- Port timeline (sample)
- 14 wks
The brief
Our partner’s PC strategy game had a loyal community asking for a mobile version. The game relied on precise mouse input, dense UI and desktop-class hardware.
Our approach
- Touch-first controls. Context-sensitive radial menus and smart unit selection replaced hotkeys.
- UI rebuilt for thumbs. We redesigned 40+ screens for reach zones and larger hit targets.
- Ruthless optimisation. Texture streaming, GPU instancing and a rewritten pathfinding job system brought the game to 60 fps on mid-range phones.
Collaboration
Our pod of six worked inside the partner’s repository and sprint cadence, with weekly builds reviewed by their design leads. (Figures on this page are sample data.)